With a passion for user-generated content even way back in 1993, iD's John Carmack deliberately designed Doom to be easily editable for players meaning that with a bit of knowledge, anyone could learn the basics of making their own game powered by Doom's tech.
read more | digg story
Thursday, 27 November 2008
The Coolest and Weirdest Doom Mods Ever [Videos]
Subscribe to:
Post Comments (Atom)
0 comments:
Post a Comment